C# Class FontEffectsLib.FontTypes.DropInFont

Inheritance: ShadowFont, IStateful
Afficher le fichier Open project: GreatMindsRobotics/FontEffectsLib Class Usage Examples

Protected Properties

Свойство Type Description
_dropSpeed Vector2
_fontSize Vector2
_originalScale Vector2
_startingPosition Vector2
_startingShadowPosition Vector2
_state FontState
_step float
_targetPosition Vector2
_targetScale Vector2

Méthodes publiques

Méthode Description
DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, Color tintColor ) : System
DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor ) : System
DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor ) : System
Reset ( ) : void
Update ( GameTime gameTime ) : void

Méthodes protégées

Méthode Description
changeState ( FontState newState ) : void

Method Details

DropInFont() public méthode

public DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, Color tintColor ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
tintColor Color
Résultat System

DropInFont() public méthode

public DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
Résultat System

DropInFont() public méthode

public DropInFont ( SpriteFont font, Vector2 startPosition, Vector2 endPosition, Vector2 dropSpeed, String text, Color tintColor, Vector2 shadowPosition, Color shadowColor ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
startPosition Vector2
endPosition Vector2
dropSpeed Vector2
text String
tintColor Color
shadowPosition Vector2
shadowColor Color
Résultat System

Reset() public méthode

public Reset ( ) : void
Résultat void

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

changeState() protected méthode

protected changeState ( FontState newState ) : void
newState FontState
Résultat void

Property Details

_dropSpeed protected_oe property

protected Vector2 _dropSpeed
Résultat Vector2

_fontSize protected_oe property

protected Vector2 _fontSize
Résultat Vector2

_originalScale protected_oe property

protected Vector2 _originalScale
Résultat Vector2

_startingPosition protected_oe property

protected Vector2 _startingPosition
Résultat Vector2

_startingShadowPosition protected_oe property

protected Vector2 _startingShadowPosition
Résultat Vector2

_state protected_oe property

protected FontState _state
Résultat FontState

_step protected_oe property

protected float _step
Résultat float

_targetPosition protected_oe property

protected Vector2 _targetPosition
Résultat Vector2

_targetScale protected_oe property

protected Vector2 _targetScale
Résultat Vector2