C# Class FluffyManager.ThingFilterUI

Afficher le fichier Open project: FluffierThanThou/RW_Manager

Méthodes publiques

Méthode Description
DoThingFilterConfigWindow ( Rect canvas, Vector2 &scrollPosition, ThingFilter filter, ThingFilter parentFilter = null, int openMask = 1, bool buttonsAtBottom = false ) : void

Private Methods

Méthode Description
DrawHitPointsFilterConfig ( float &y, float width, ThingFilter filter ) : void
DrawQualityFilterConfig ( float &y, float width, ThingFilter filter ) : void

Method Details

DoThingFilterConfigWindow() public méthode

public DoThingFilterConfigWindow ( Rect canvas, Vector2 &scrollPosition, ThingFilter filter, ThingFilter parentFilter = null, int openMask = 1, bool buttonsAtBottom = false ) : void
canvas UnityEngine.Rect
scrollPosition UnityEngine.Vector2
filter ThingFilter
parentFilter ThingFilter
openMask int
buttonsAtBottom bool
Résultat void