Méthode |
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At ( int i, Vertices vertices ) : Vector2 |
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CanSee ( int i, int j, Vertices vertices ) : bool |
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Copy ( int i, int j, Vertices vertices ) : Vertices |
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Left ( Vector2 a, Vector2 b, Vector2 c ) : bool |
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LeftOn ( Vector2 a, Vector2 b, Vector2 c ) : bool |
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Reflex ( int i, Vertices vertices ) : bool |
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Right ( Vector2 a, Vector2 b, Vector2 c ) : bool |
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Right ( int i, Vertices vertices ) : bool |
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RightOn ( Vector2 a, Vector2 b, Vector2 c ) : bool |
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SquareDist ( Vector2 a, Vector2 b ) : float |
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TriangulatePolygon ( Vertices vertices ) : List |
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