Свойство | Type | Description | |
---|---|---|---|
ignoreTimeScale | bool |
Méthode | Description | |
---|---|---|
Copy ( |
|
|
PlayState ( ) : UnityEngine | ||
Reset ( ) : void |
|
|
Rewind ( ) : void |
|
|
Update ( |
|
public Update ( |
||
mc | ||
context | ||
Résultat | void |