Méthode | Description | |
---|---|---|
Destroy ( ) : void | ||
MovePlayer ( |
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Player ( int id ) : System | ||
Player ( int id, |
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Remove ( ) : void | ||
SetLookDirection ( LookDirection direction, double ping = null ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
RealMovePlayer ( float customDeltaTime = null ) : bool | ||
SendPosition ( bool exceptMe = true ) : void |
public MovePlayer ( |
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map | ||
customDeltaTime | float | |
Résultat | void |
public Player ( int id, |
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id | int | |
stats | ||
Résultat | System |
public SetLookDirection ( LookDirection direction, double ping = null ) : void | ||
direction | LookDirection | |
ping | double | |
Résultat | void |