Méthode | Description | |
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Draw ( |
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Initialize ( ) : void | ||
NetworkGamePlayScreen ( Microsoft.Xna.Framework.Game game, |
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Update ( |
Méthode | Description | |
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LoadContent ( ) : void | ||
UnloadContent ( ) : void |
Méthode | Description | |
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GameServer_End ( bool won ) : void | ||
ResizeHud ( object sender, |
public Draw ( |
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gameTime | ||
Résultat | void |
public NetworkGamePlayScreen ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
manager | ||
Résultat | System |
public Update ( |
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gameTime | ||
Résultat | void |