Méthode | Description | |
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MainPage ( ) : Windows.UI.Xaml.Controls |
Initializes a new instance of the MainPage class.
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aux1_button_Click ( object sender, |
Handles the Click event of the aux1_button control.
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aux2_button_Click ( object sender, |
Handles the Click event of the aux2_button control.
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aux3_button_Click ( object sender, |
Handles the Click event of the aux3_button control.
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aux4_button_Click ( object sender, |
Handles the Click event of the aux4_button control.
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Méthode | Description | |
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OnKeyDown ( |
Raised from the the E:KeyDown event.
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Méthode | Description | |
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ClearAssignmentVariables ( ) : void |
Clears assignment variables after an assignment or canceled assignment.
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DisableButtonsExcept ( |
Disables the UI buttons except the specified button.
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EnableButtons ( ) : void |
Enables the UI buttons.
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EnsureServiceInitialized ( ) : void |
Ensures the service is initialized
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Initialize ( ) : void |
Initializes the application.
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InitializeEvents ( ) : void |
Initializes any events being used that aren't implicitly initialized.
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InitializeTimer ( ) : void |
Initializes the timer for polling.
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InitializeWindow ( ) : void |
Initializes the application window.
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OnKeyDown ( VirtualKey key ) : void |
Called when [key down].
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OnKeyDown ( VirtualKey key, bool reset ) : void |
Called when [key down].
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ProcessButtonClick ( |
Processes a button click.
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ProcessGamepadReadings ( GamepadReading reading ) : void |
Processes the gamepad readings for sending the assigned key.
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SendKeyDown ( VirtualKey key ) : void |
Sends a key down signal.
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SendKeyUp ( VirtualKey key ) : void |
Sends a key up signal.
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SetAssignmentVariables ( |
Sets the assignment variables to begin button assignment.
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ShouldSkipGamepadProcessing ( GamepadReading reading ) : bool |
Whether gamepad processing should be skipped due to the current and previous reading being the same.
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TimerCallback ( object state ) : void |
The function to do processing for the timer
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WriteGamepadReadings ( GamepadReading reading ) : void |
Prints the gamepad readings to the UI
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public MainPage ( ) : Windows.UI.Xaml.Controls | ||
Résultat | Windows.UI.Xaml.Controls |
protected OnKeyDown ( |
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e | The |
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Résultat | void |
public aux1_button_Click ( object sender, |
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sender | object | The source of the event. |
e | The |
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Résultat | void |
public aux2_button_Click ( object sender, |
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sender | object | The source of the event. |
e | The |
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Résultat | void |
public aux3_button_Click ( object sender, |
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sender | object | The source of the event. |
e | The |
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Résultat | void |
public aux4_button_Click ( object sender, |
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sender | object | The source of the event. |
e | The |
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Résultat | void |