Свойство | Type | Description | |
---|---|---|---|
_game | Game | ||
_statut | Game_Statut | ||
graphics | GraphicsDeviceManager | ||
spriteBatch |
Méthode | Description | |
---|---|---|
End_Game ( bool victory, int score ) : void | ||
Game1 ( ) : System | ||
Restart_game ( ) : void | ||
change_statut ( Game_Statut statut ) : void | ||
getScore ( ) : int |
Méthode | Description | |
---|---|---|
Draw ( |
||
Initialize ( ) : void | ||
LoadContent ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
Méthode | Description | |
---|---|---|
Oriented_changed ( object sender, |
protected Draw ( |
||
gameTime | ||
Résultat | void |
public End_Game ( bool victory, int score ) : void | ||
victory | bool | |
score | int | |
Résultat | void |
protected Update ( |
||
gameTime | ||
Résultat | void |
public change_statut ( Game_Statut statut ) : void | ||
statut | Game_Statut | |
Résultat | void |