Méthode | Description | |
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GameManager ( Grid grid ) : System | ||
MergeTile ( |
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Move ( Direction direction ) : bool | ||
Move ( |
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UpdateGame ( bool isMoved ) : void |
Méthode | Description | |
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AddRandomTile ( int maxSize ) : void | ||
CreateTransversalOrder ( int axisDelta ) : IEnumerable |
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GetFarthestPosition ( Point position, Point delta ) : Point | ||
GetNextValue ( int value ) : int | ||
IsTilesMergeable ( |
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Reset ( ) : void | ||
getDirectionDelta ( Direction direction ) : Point |
public MergeTile ( |
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movingTile | ||
mergedTile | ||
Résultat | void |
public Move ( |
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tile | ||
newPosition | Point | |
Résultat | void |