Méthode | Description | |
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AddPlayerGenGraph ( int N, int edgeNr, int edgeNrTmp, int graph, int checkMatrix ) : Tuple |
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AddPlayerGenSelflesness ( int N, int selflessness ) : int[] | ||
DelGenColors ( int N, int playerId, int colors ) : int[] | ||
DelGenSelflessness ( int N, int playerId, int selflessness ) : int[] | ||
DelPlayerGenGraph ( int edgeNrTmp, int N, int edgeNr, int playerId, int graph, int checkMatrix ) : Tuple |
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GenColors ( int N, int nc, int nd ) : int[] | ||
GenSelflesnessFactors ( int N ) : int[] | ||
GenerateGraph ( int edgeNr, int N ) : Tuple |
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NeighborCounter ( int N, int playerId, int checkMatrix ) : int | ||
generateGraph ( ) : void |
public AddPlayerGenGraph ( int N, int edgeNr, int edgeNrTmp, int graph, int checkMatrix ) : Tuple |
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N | int | |
edgeNr | int | |
edgeNrTmp | int | |
graph | int | |
checkMatrix | int | |
Résultat | Tuple |
public AddPlayerGenSelflesness ( int N, int selflessness ) : int[] | ||
N | int | |
selflessness | int | |
Résultat | int[] |
public DelGenColors ( int N, int playerId, int colors ) : int[] | ||
N | int | |
playerId | int | |
colors | int | |
Résultat | int[] |
public DelGenSelflessness ( int N, int playerId, int selflessness ) : int[] | ||
N | int | |
playerId | int | |
selflessness | int | |
Résultat | int[] |
public DelPlayerGenGraph ( int edgeNrTmp, int N, int edgeNr, int playerId, int graph, int checkMatrix ) : Tuple |
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edgeNrTmp | int | |
N | int | |
edgeNr | int | |
playerId | int | |
graph | int | |
checkMatrix | int | |
Résultat | Tuple |
public GenColors ( int N, int nc, int nd ) : int[] | ||
N | int | |
nc | int | |
nd | int | |
Résultat | int[] |
public GenSelflesnessFactors ( int N ) : int[] | ||
N | int | |
Résultat | int[] |
public GenerateGraph ( int edgeNr, int N ) : Tuple |
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edgeNr | int | |
N | int | |
Résultat | Tuple |
public NeighborCounter ( int N, int playerId, int checkMatrix ) : int | ||
N | int | |
playerId | int | |
checkMatrix | int | |
Résultat | int |