C# Class DungeonMasterEngine.DungeonContent.Entity.Attacks.HumanAttackFactory

Inheritance: IAttackFactory
Afficher le fichier Open project: ggrrin/DungeonMaster Class Usage Examples

Méthodes publiques

Méthode Description
CreateAttackAction ( IEntity attackProvider ) : IAttack
HumanAttackFactory ( string name, int experienceGain, int defenseModifer, int hitProbability, int damage, int fatigue, ISkillFactory skillIndex, int stamina, int mapDifficulty ) : DungeonMasterEngine.DungeonContent.Entity.Skills.@base

Method Details

CreateAttackAction() public méthode

public CreateAttackAction ( IEntity attackProvider ) : IAttack
attackProvider IEntity
Résultat IAttack

HumanAttackFactory() public méthode

public HumanAttackFactory ( string name, int experienceGain, int defenseModifer, int hitProbability, int damage, int fatigue, ISkillFactory skillIndex, int stamina, int mapDifficulty ) : DungeonMasterEngine.DungeonContent.Entity.Skills.@base
name string
experienceGain int
defenseModifer int
hitProbability int
damage int
fatigue int
skillIndex ISkillFactory
stamina int
mapDifficulty int
Résultat DungeonMasterEngine.DungeonContent.Entity.Skills.@base