Méthode | Description | |
---|---|---|
GetChildren ( ISystemContext context, IList |
Populates a list with the children that belong to the node.
|
|
GetLockForPhase ( Opc.Ua.NodeId phaseId ) : Opc.Ua.NodeId |
Gets the lock for the phase.
|
|
SetPhaseLock ( Opc.Ua.NodeId phaseId, Opc.Ua.NodeId lockId ) : void |
Sets the lock for the phase.
|
|
ToolState ( NodeState parent ) : System |
Initializes the type with its default attribute values.
|
Méthode | Description | |
---|---|---|
FindChild ( ISystemContext context, Opc.Ua.QualifiedName browseName, bool createOrReplace, |
Finds the child with the specified browse name.
|
|
GetDefaultTypeDefinitionId ( Opc.Ua.NamespaceTable namespaceUris ) : Opc.Ua.NodeId |
Returns the id of the default type definition node for the instance.
|
|
Initialize ( ISystemContext context ) : void |
Initializes the instance.
|
|
InitializeOptionalChildren ( ISystemContext context ) : void |
Initializes the any option children defined for the instance.
|
protected FindChild ( ISystemContext context, Opc.Ua.QualifiedName browseName, bool createOrReplace, |
||
context | ISystemContext | |
browseName | Opc.Ua.QualifiedName | |
createOrReplace | bool | |
replacement | ||
Résultat |
public GetChildren ( ISystemContext context, IList |
||
context | ISystemContext | The context for the system being accessed. |
children | IList |
The list of children to populate. |
Résultat | void |
protected GetDefaultTypeDefinitionId ( Opc.Ua.NamespaceTable namespaceUris ) : Opc.Ua.NodeId | ||
namespaceUris | Opc.Ua.NamespaceTable | |
Résultat | Opc.Ua.NodeId |
public GetLockForPhase ( Opc.Ua.NodeId phaseId ) : Opc.Ua.NodeId | ||
phaseId | Opc.Ua.NodeId | |
Résultat | Opc.Ua.NodeId |
protected Initialize ( ISystemContext context ) : void | ||
context | ISystemContext | |
Résultat | void |
protected InitializeOptionalChildren ( ISystemContext context ) : void | ||
context | ISystemContext | |
Résultat | void |
public SetPhaseLock ( Opc.Ua.NodeId phaseId, Opc.Ua.NodeId lockId ) : void | ||
phaseId | Opc.Ua.NodeId | |
lockId | Opc.Ua.NodeId | |
Résultat | void |
public ToolState ( NodeState parent ) : System | ||
parent | NodeState | |
Résultat | System |