C# Class Drought.Graphics.PlaneParticleEmitter

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Méthodes publiques

Méthode Description
PlaneParticleEmitter ( int width, int height, Vector3 position, Vector3 initialVelocity, Vector3 gravity, Vector4 colour, int numberOfParticles, float lifeTime ) : System
addParticle ( ) : void
addParticle ( int numberOfNewParticles ) : void
initialize ( ) : void
loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
render ( GraphicsDevice graphics, Matrix viewMatrix, Matrix projectionMatrix ) : void
update ( ) : void

Method Details

PlaneParticleEmitter() public méthode

public PlaneParticleEmitter ( int width, int height, Vector3 position, Vector3 initialVelocity, Vector3 gravity, Vector4 colour, int numberOfParticles, float lifeTime ) : System
width int
height int
position Vector3
initialVelocity Vector3
gravity Vector3
colour Vector4
numberOfParticles int
lifeTime float
Résultat System

addParticle() public méthode

public addParticle ( ) : void
Résultat void

addParticle() public méthode

public addParticle ( int numberOfNewParticles ) : void
numberOfNewParticles int
Résultat void

initialize() public méthode

public initialize ( ) : void
Résultat void

loadContent() public méthode

public loadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
Résultat void

render() public méthode

public render ( GraphicsDevice graphics, Matrix viewMatrix, Matrix projectionMatrix ) : void
graphics GraphicsDevice
viewMatrix Matrix
projectionMatrix Matrix
Résultat void

update() public méthode

public update ( ) : void
Résultat void