Méthode | Description | |
---|---|---|
FindQuadrilateral ( IEnumerable |
Detects the most likely quadrilateral shape formed by four line segments from lineSegments. Possible solutions are evaluated based upon the closeness of corner angles to 90°, and penalties are assigned if line segments would intersect within their spans.
|
Méthode | Description | |
---|---|---|
CalculateError ( |
||
GetAcuteAngleBetweenPoints ( Vector2 p1, Vector2 p2, Vector2 p3 ) : double |
public static FindQuadrilateral ( IEnumerable |
||
lineSegments | IEnumerable |
|
Résultat | DrewNoakes.QuadrilateralFinder.Intersection[] |