C# Class DockingCamera.Util

Static class of utilities
Afficher le fichier Open project: DennyTX/DockingCam

Méthodes publiques

Méthode Description
GetTimeMark ( Double UniversalTime ) : String
LoadTexture ( string name ) : Texture2D

Load Texture2D from standard folder

MonoColorHorizontalLineTexture ( Color color, int size ) : Texture2D

Generate horizontal line

MonoColorRectTexture ( Color color ) : Texture2D

Generate rectangle

MonoColorTexture ( Color color, int width, int height ) : Texture2D

Texture generating a specific color

MonoColorVerticalLineTexture ( Color color, int size ) : Texture2D

Generate vertical line

SavePng ( this renderTexture, string photoFrom ) : void

This class converts time strings like "1d 2m 2s" into a double value as seconds and also vice versa, based on kerbin time.

WhiteNoiseTexture ( int width, int height, float alpha = .16f ) : Texture2D

Private Methods

Méthode Description
converter ( Double time, StringBuilder timeMark, uint seconds, String suffix ) : Double

Method Details

GetTimeMark() public static méthode

public static GetTimeMark ( Double UniversalTime ) : String
UniversalTime Double
Résultat String

LoadTexture() public static méthode

Load Texture2D from standard folder
public static LoadTexture ( string name ) : Texture2D
name string Texture name without extension
Résultat UnityEngine.Texture2D

MonoColorHorizontalLineTexture() public static méthode

Generate horizontal line
public static MonoColorHorizontalLineTexture ( Color color, int size ) : Texture2D
color UnityEngine.Color
size int
Résultat UnityEngine.Texture2D

MonoColorRectTexture() public static méthode

Generate rectangle
public static MonoColorRectTexture ( Color color ) : Texture2D
color UnityEngine.Color
Résultat UnityEngine.Texture2D

MonoColorTexture() public static méthode

Texture generating a specific color
public static MonoColorTexture ( Color color, int width, int height ) : Texture2D
color UnityEngine.Color
width int
height int
Résultat UnityEngine.Texture2D

MonoColorVerticalLineTexture() public static méthode

Generate vertical line
public static MonoColorVerticalLineTexture ( Color color, int size ) : Texture2D
color UnityEngine.Color
size int
Résultat UnityEngine.Texture2D

SavePng() public static méthode

This class converts time strings like "1d 2m 2s" into a double value as seconds and also vice versa, based on kerbin time.
public static SavePng ( this renderTexture, string photoFrom ) : void
renderTexture this
photoFrom string
Résultat void

WhiteNoiseTexture() public static méthode

public static WhiteNoiseTexture ( int width, int height, float alpha = .16f ) : Texture2D
width int
height int
alpha float
Résultat UnityEngine.Texture2D