Méthode | Description | |
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CheckHealth ( |
Checks for health and decides whether the character should be dead Also bleeds the character Also checks whether the character is stunned or not
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HealCharacter ( |
Heal this character if they require it You heal one point each time, +1 for every 5 levels in Healing Healing happens top down
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public static CheckHealth ( |
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actor | ||
Résultat | ActionFeedback[] |
public static HealCharacter ( |
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actor | ||
rounds | int | The amount of rounds we're going to do this for. |
Résultat | void |