Méthode | Description | |
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Circles ( ) : List |
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CompareByYThenX ( Site s1, Site s2 ) : int | ||
CompareByYThenX ( Site s1, Vector2 s2 ) : int | ||
DelaunayLinesForSite ( Vector2 coord ) : List |
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DelaunayTriangulation ( ) : List |
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Dispose ( ) : void | ||
Edges ( ) : List |
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Hull ( ) : List |
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HullPointsInOrder ( ) : List |
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NearestSitePoint ( float x, float y ) : Nullable |
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NeighborSitesForSite ( Vector2 coord ) : List |
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Region ( Vector2 p ) : List |
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Regions ( ) : List
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SiteColors ( ) : List |
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SiteCoords ( ) : List |
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Sites ( ) : SiteList | ||
SpanningTree ( KruskalType type = KruskalType.MINIMUM ) : List |
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Triangles ( ) : List |
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Voronoi ( List |
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VoronoiBoundaryForSite ( Vector2 coord ) : List |
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VoronoiDiagram ( ) : List |
Méthode | Description | |
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AddSite ( Vector2 p, uint color, int index ) : void | ||
AddSites ( List |
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FortunesAlgorithm ( ) : void | ||
FortunesAlgorithm_leftRegion ( Halfedge he ) : Site | ||
FortunesAlgorithm_rightRegion ( Halfedge he ) : Site | ||
HullEdges ( ) : List |
public static CompareByYThenX ( Site s1, Site s2 ) : int | ||
s1 | Site | |
s2 | Site | |
Résultat | int |
public static CompareByYThenX ( Site s1, Vector2 s2 ) : int | ||
s1 | Site | |
s2 | Vector2 | |
Résultat | int |
public DelaunayLinesForSite ( Vector2 coord ) : List |
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coord | Vector2 | |
Résultat | List |
public NearestSitePoint ( float x, float y ) : Nullable |
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x | float | |
y | float | |
Résultat | Nullable |
public NeighborSitesForSite ( Vector2 coord ) : List |
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coord | Vector2 | |
Résultat | List |
public SpanningTree ( KruskalType type = KruskalType.MINIMUM ) : List |
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type | KruskalType | |
Résultat | List |
public Voronoi ( List |
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points | List |
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colors | List |
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plotBounds | Rect | |
Résultat | UnityEngine |
public VoronoiBoundaryForSite ( Vector2 coord ) : List |
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coord | Vector2 | |
Résultat | List |