Свойство | Type | Description | |
---|---|---|---|
DataSource | IEnumerable |
Méthode | Description | |
---|---|---|
Amount ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
AmountCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
AmountWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
Average ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
AverageCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
AverageWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
BiggestCrit ( Entity source, Entity target, bool timed ) : long | ||
BiggestCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
BiggestHit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
BiggestWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
CritRate ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
Crits ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
DamageReceived ( Entity target, Entity source, bool timed ) : long | ||
GetSkillsDealt ( Entity source, Entity target, bool timed ) : List |
||
GetSkillsReceived ( Entity target, bool timed ) : List |
||
Hits ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
HitsReceived ( Entity target, Entity source, bool timed ) : int | ||
LowestCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
Skills ( Dictionary |
||
SkillsIdBySource ( |
||
SkillsIdByTarget ( Entity target ) : Tera.Game.Skill>>.IEnumerable |
||
Type ( Entity source, Entity target, int skillid, |
||
White ( Entity source, Entity target, int skillid, bool timed, Database type ) : int |
Méthode | Description | |
---|---|---|
DataSource ( Entity source, Entity target, int skillid, bool timed ) : IEnumerable |
public Amount ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public AmountCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public AmountWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public Average ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | double |
public AverageCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | double |
public AverageWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : double | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | double |
public BiggestCrit ( Entity source, Entity target, bool timed ) : long | ||
source | Entity | |
target | Entity | |
timed | bool | |
Résultat | long |
public BiggestCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public BiggestHit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public BiggestWhite ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public CritRate ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | int |
public Crits ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | int |
public DamageReceived ( Entity target, Entity source, bool timed ) : long | ||
target | Entity | |
source | Entity | |
timed | bool | |
Résultat | long |
public GetSkillsDealt ( Entity source, Entity target, bool timed ) : List |
||
source | Entity | |
target | Entity | |
timed | bool | |
Résultat | List |
public GetSkillsReceived ( Entity target, bool timed ) : List |
||
target | Entity | |
timed | bool | |
Résultat | List |
public Hits ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | int |
public HitsReceived ( Entity target, Entity source, bool timed ) : int | ||
target | Entity | |
source | Entity | |
timed | bool | |
Résultat | int |
public LowestCrit ( Entity source, Entity target, int skillid, bool timed, Database type ) : long | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | long |
public Skills ( Dictionary |
||
sourceTargetSkill | Dictionary |
|
targetSourceSkill | Dictionary |
|
sourceTargetIdSkill | Dictionary |
|
sourceIdSkill | Dictionary |
|
Résultat | System.Collections.Generic |
public SkillsIdBySource ( |
||
source | ||
target | Entity | |
timed | bool | |
Résultat | IEnumerable |
public SkillsIdByTarget ( Entity target ) : Tera.Game.Skill>>.IEnumerable |
||
target | Entity | |
Résultat | Tera.Game.Skill>>.IEnumerable |
public Type ( Entity source, Entity target, int skillid, |
||
source | Entity | |
target | Entity | |
skillid | int | |
pet | ||
timed | bool | |
type | Database | |
Résultat | bool |
public White ( Entity source, Entity target, int skillid, bool timed, Database type ) : int | ||
source | Entity | |
target | Entity | |
skillid | int | |
timed | bool | |
type | Database | |
Résultat | int |