Méthode | Description | |
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Bind ( ) : void |
Binds the texture for rendering.
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Load ( string Name ) : |
Loads a texture by a name.
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Texture ( |
Méthode | Description | |
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_Load ( ) : void |
Loads the texture into GL.
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public static Load ( string Name ) : |
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Name | string | |
Résultat |
public Texture ( |
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Source | ||
Résultat | System |