Свойство | Type | Description | |
---|---|---|---|
GetIEnumerableElementType | |||
GetType | |||
ReadAny | void | ||
ReadArray | void | ||
ReadDelegate | |||
ReadDelegate | void | ||
ReadEnum | void | ||
ReadEnumerable | void | ||
ReadGenericEnumerable | void | ||
ReadIntPtr | void | ||
ReadLine | string | ||
ReadMemberInfo | MemberInfo | ||
ReadMemberInfo | void | ||
ReadObject | void | ||
ReadReference | void | ||
ReadString | void | ||
ReadType | Type | ||
ReadType | void | ||
ReadUnusedMarker | void | ||
TryWriteReference | bool | ||
WriteAny | void | ||
WriteArray | void | ||
WriteDelegate | void | ||
WriteDelegate | void | ||
WriteEnum | void | ||
WriteEnumerable | void | ||
WriteGenericEnumerable | void | ||
WriteIntPtr | void | ||
WriteLine | void | ||
WriteMemberInfo | void | ||
WriteMemberInfo | void | ||
WriteObject | void | ||
WriteReference | void | ||
WriteString | void | ||
WriteType | void | ||
WriteType | void | ||
WriteUnusedMarker | void |
Méthode | Description | |
---|---|---|
BeginGroup ( string name ) : void | ||
CrySerializer ( ) : System | ||
Deserialize ( Stream stream ) : object | ||
DeserializeFromString ( string data ) : object | ||
EndGroup ( ) : void | ||
EnumValue ( string name, int &obj, int first, int last ) : void | ||
EnumValue ( string name, uint &obj, uint first, uint last ) : void | ||
FlagPartialRead ( ) : void | ||
Serialize ( Stream stream, object graph ) : void | ||
SerializeToString ( object graph ) : string | ||
StartRead ( ) : ObjectReference |
Starts reading an reference that was written with StartWrite.
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StartWrite ( ObjectReference objectReference ) : void |
Starts writing the specified reference.
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Value ( string name, EntityId &obj, string policy = null ) : void | ||
Value ( string name, Quat &obj, string policy = null ) : void | ||
Value ( string name, Vec3 &obj, string policy = null ) : void | ||
Value ( string name, bool &obj, string policy = null ) : void | ||
Value ( string name, float &obj, string policy = null ) : void | ||
Value ( string name, int &obj, string policy = null ) : void | ||
Value ( string name, string &obj, string policy = null ) : void | ||
Value ( string name, uint &obj, string policy = null ) : void |
Méthode | Description | |
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GetIEnumerableElementType ( |
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GetType ( string typeName ) : |
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ReadAny ( |
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ReadArray ( |
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ReadDelegate ( ) : |
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ReadDelegate ( ObjectReference objReference ) : void | ||
ReadEnum ( ObjectReference objReference ) : void | ||
ReadEnumerable ( ObjectReference objReference ) : void | ||
ReadGenericEnumerable ( ObjectReference objReference ) : void | ||
ReadIntPtr ( ObjectReference objReference ) : void | ||
ReadLine ( ) : string | ||
ReadMemberInfo ( ) : MemberInfo | ||
ReadMemberInfo ( ObjectReference objReference ) : void | ||
ReadObject ( ObjectReference objReference ) : void | ||
ReadReference ( ObjectReference objReference ) : void | ||
ReadString ( ObjectReference objReference ) : void | ||
ReadType ( ) : Type | ||
ReadType ( ObjectReference objReference ) : void | ||
ReadUnusedMarker ( ObjectReference objReference ) : void | ||
TryWriteReference ( ObjectReference objectReference ) : bool |
Checks if this object has already been serialized.
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WriteAny ( ObjectReference objectReference ) : void | ||
WriteArray ( ObjectReference objectReference ) : void | ||
WriteDelegate ( Delegate _delegate ) : void | ||
WriteDelegate ( ObjectReference objectReference ) : void | ||
WriteEnum ( ObjectReference objectReference ) : void | ||
WriteEnumerable ( ObjectReference objectReference ) : void | ||
WriteGenericEnumerable ( ObjectReference objectReference ) : void | ||
WriteIntPtr ( ObjectReference objectReference ) : void | ||
WriteLine ( object value ) : void | ||
WriteMemberInfo ( MemberInfo memberInfo ) : void | ||
WriteMemberInfo ( ObjectReference objectReference ) : void | ||
WriteObject ( ObjectReference objectReference ) : void | ||
WriteReference ( ObjectReference objReference, int line ) : void | ||
WriteString ( ObjectReference objectReference ) : void | ||
WriteType ( ObjectReference objectReference ) : void | ||
WriteType ( Type type ) : void | ||
WriteUnusedMarker ( ObjectReference objectReference ) : void |
public Deserialize ( Stream stream ) : object | ||
stream | Stream | |
Résultat | object |
public static DeserializeFromString ( string data ) : object | ||
data | string | |
Résultat | object |
public EnumValue ( string name, int &obj, int first, int last ) : void | ||
name | string | |
obj | int | |
first | int | |
last | int | |
Résultat | void |
public EnumValue ( string name, uint &obj, uint first, uint last ) : void | ||
name | string | |
obj | uint | |
first | uint | |
last | uint | |
Résultat | void |
public Serialize ( Stream stream, object graph ) : void | ||
stream | Stream | |
graph | object | |
Résultat | void |
public static SerializeToString ( object graph ) : string | ||
graph | object | |
Résultat | string |
public StartWrite ( ObjectReference objectReference ) : void | ||
objectReference | ObjectReference | |
Résultat | void |
public Value ( string name, EntityId &obj, string policy = null ) : void | ||
name | string | |
obj | EntityId | |
policy | string | |
Résultat | void |
public Value ( string name, Quat &obj, string policy = null ) : void | ||
name | string | |
obj | Quat | |
policy | string | |
Résultat | void |
public Value ( string name, Vec3 &obj, string policy = null ) : void | ||
name | string | |
obj | Vec3 | |
policy | string | |
Résultat | void |
public Value ( string name, bool &obj, string policy = null ) : void | ||
name | string | |
obj | bool | |
policy | string | |
Résultat | void |
public Value ( string name, float &obj, string policy = null ) : void | ||
name | string | |
obj | float | |
policy | string | |
Résultat | void |
public Value ( string name, int &obj, string policy = null ) : void | ||
name | string | |
obj | int | |
policy | string | |
Résultat | void |
public Value ( string name, string &obj, string policy = null ) : void | ||
name | string | |
obj | string | |
policy | string | |
Résultat | void |
public Value ( string name, uint &obj, string policy = null ) : void | ||
name | string | |
obj | uint | |
policy | string | |
Résultat | void |