Méthode | Description | |
---|---|---|
AddObject ( |
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CASSWorld ( float width, float height, Vector2 gravity ) : System | ||
Draw ( GraphicsDevice device, Matrix cameraTransform ) : void | ||
Fail ( ) : void | ||
GetVisualTargetPosition ( ) : Vector2 | ||
RemoveObject ( |
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Simulate ( float dt ) : void | ||
Win ( ) : void | ||
reloadNonSerializedAssets ( ) : void |
public AddObject ( |
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obj | ||
Résultat | void |
public CASSWorld ( float width, float height, Vector2 gravity ) : System | ||
width | float | |
height | float | |
gravity | Vector2 | |
Résultat | System |
public Draw ( GraphicsDevice device, Matrix cameraTransform ) : void | ||
device | GraphicsDevice | |
cameraTransform | Matrix | |
Résultat | void |
public GetVisualTargetPosition ( ) : Vector2 | ||
Résultat | Vector2 |
public RemoveObject ( |
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obj | ||
Résultat | void |
public reloadNonSerializedAssets ( ) : void | ||
Résultat | void |