Свойство | Type | Description | |
---|---|---|---|
enemy | |||
spawnPoints | UnityEngine.Transform[] | ||
spawnTime | float |
Méthode | Description | |
---|---|---|
Spawn ( ) : void | ||
Start ( ) : void | ||
test ( int param ) : void |
public Transform[],UnityEngine spawnPoints | ||
Résultat | UnityEngine.Transform[] |