C# Class ChronoEngine_SwAddin.ConvertToCollisionShapes

Afficher le fichier Open project: projectchrono/chrono-solidworks

Méthodes publiques

Méthode Description
SWbodyToBox ( Body2 swBody ) : bool
SWbodyToBox ( Body2 swBody, System.Windows.Media.Media3D.Point3D &corner, System.Windows.Media.Media3D.Vector3D &Ex, System.Windows.Media.Media3D.Vector3D &Ey, System.Windows.Media.Media3D.Vector3D &Ez ) : bool
SWbodyToConvexHull ( Body2 swBody, System.Windows.Media.Media3D.Point3D &vertexes, int maxvertexes ) : bool
SWbodyToConvexHull ( Body2 swBody, int maxvertexes ) : bool
SWbodyToCylinder ( Body2 swBody ) : bool
SWbodyToCylinder ( Body2 swBody, System.Windows.Media.Media3D.Point3D &P1, System.Windows.Media.Media3D.Point3D &P2, double &radius ) : bool
SWbodyToSphere ( Body2 swBody ) : bool
SWbodyToSphere ( Body2 swBody, double &radius, System.Windows.Media.Media3D.Point3D &center ) : bool

Method Details

SWbodyToBox() public static méthode

public static SWbodyToBox ( Body2 swBody ) : bool
swBody Body2
Résultat bool

SWbodyToBox() public static méthode

public static SWbodyToBox ( Body2 swBody, System.Windows.Media.Media3D.Point3D &corner, System.Windows.Media.Media3D.Vector3D &Ex, System.Windows.Media.Media3D.Vector3D &Ey, System.Windows.Media.Media3D.Vector3D &Ez ) : bool
swBody Body2
corner System.Windows.Media.Media3D.Point3D
Ex System.Windows.Media.Media3D.Vector3D
Ey System.Windows.Media.Media3D.Vector3D
Ez System.Windows.Media.Media3D.Vector3D
Résultat bool

SWbodyToConvexHull() public static méthode

public static SWbodyToConvexHull ( Body2 swBody, System.Windows.Media.Media3D.Point3D &vertexes, int maxvertexes ) : bool
swBody Body2
vertexes System.Windows.Media.Media3D.Point3D
maxvertexes int
Résultat bool

SWbodyToConvexHull() public static méthode

public static SWbodyToConvexHull ( Body2 swBody, int maxvertexes ) : bool
swBody Body2
maxvertexes int
Résultat bool

SWbodyToCylinder() public static méthode

public static SWbodyToCylinder ( Body2 swBody ) : bool
swBody Body2
Résultat bool

SWbodyToCylinder() public static méthode

public static SWbodyToCylinder ( Body2 swBody, System.Windows.Media.Media3D.Point3D &P1, System.Windows.Media.Media3D.Point3D &P2, double &radius ) : bool
swBody Body2
P1 System.Windows.Media.Media3D.Point3D
P2 System.Windows.Media.Media3D.Point3D
radius double
Résultat bool

SWbodyToSphere() public static méthode

public static SWbodyToSphere ( Body2 swBody ) : bool
swBody Body2
Résultat bool

SWbodyToSphere() public static méthode

public static SWbodyToSphere ( Body2 swBody, double &radius, System.Windows.Media.Media3D.Point3D &center ) : bool
swBody Body2
radius double
center System.Windows.Media.Media3D.Point3D
Résultat bool