Свойство | Type | Description |
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Méthode | Description | |
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Begin ( ) : void | ||
Draw ( |
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Draw ( |
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End ( RenderTarget rt, |
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SpriteBatch ( ) : System | ||
WriteQuad ( int offset, Vector2f position, IntRect rect, System.Color color, Vector2f scale, Vector2f origin, float rotation ) : void |
public Draw ( |
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sprite | ||
depth | int | |
Résultat | void |
public Draw ( |
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sprite | ||
depth | int | |
Résultat | void |
public End ( RenderTarget rt, |
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rt | RenderTarget | |
states | ||
depthSort | bool | |
Résultat | void |
public WriteQuad ( int offset, Vector2f position, IntRect rect, System.Color color, Vector2f scale, Vector2f origin, float rotation ) : void | ||
offset | int | |
position | Vector2f | |
rect | IntRect | |
color | System.Color | |
scale | Vector2f | |
origin | Vector2f | |
rotation | float | |
Résultat | void |