Méthode |
Description |
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Abs ( float Value ) : float |
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Asin ( float Value ) : float |
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AsinV1 ( float Value ) : float |
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Cast ( float Value ) : int |
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Ceil ( float Value ) : int |
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Clamp ( float Value, float Min, float Max ) : float |
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ClampInt ( int Value, int Min, int Max ) : int |
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Cos ( float Angle ) : float |
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CosV1 ( float AngleV1 ) : float |
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Exp2 ( float Value ) : float |
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Floor ( float Value ) : int |
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IsEquals ( float Left, float Right ) : bool |
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IsGreatOrEqualsThan ( float Left, float Right ) : bool |
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IsInfinity ( float Value ) : bool |
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IsLessOrEqualsThan ( float Left, float Right ) : bool |
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IsLessThan ( float Left, float Right ) : bool |
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IsNan ( float Value ) : bool |
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IsNanOrInfinity ( float Value ) : bool |
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IsZero ( float Value ) : bool |
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Log2 ( float Value ) : float |
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Max ( float Left, float Right ) : float |
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Min ( float Left, float Right ) : float |
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NRcp ( float Value ) : float |
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NSinV1 ( float Angle ) : float |
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RExp2 ( float Value ) : float |
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RSqrt ( float Value ) : float |
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ReinterpretFloatAsInt ( float Value ) : int |
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ReinterpretFloatAsUInt ( float Value ) : uint |
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ReinterpretIntAsFloat ( int Value ) : float |
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ReinterpretUIntAsFloat ( uint Value ) : float |
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Rint ( float Value ) : float |
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Round ( float Value ) : int |
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Scalb ( float Value, int Count ) : float |
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Sign ( float Value ) : float |
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Sign2 ( float Left, float Right ) : float |
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Sin ( float Angle ) : float |
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SinV1 ( float AngleV1 ) : float |
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Sqrt ( float Value ) : float |
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Vsat0 ( float Value ) : float |
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Vsat1 ( float Value ) : float |
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