Méthode | Description | |
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Draw ( |
Draws the minimap
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Minimap ( Map map, int maxWidth, int maxHeight ) : System |
Creates a new minimap
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Update ( |
Updates the minimap's tile preview and player positions
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public Draw ( |
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spriteBatch | ||
gameTime | ||
Résultat | void |
public Minimap ( Map map, int maxWidth, int maxHeight ) : System | ||
map | Map | Map to base the preview off of |
maxWidth | int | Maximum width of the minimap |
maxHeight | int | Maximum height of the minimap |
Résultat | System |
public Update ( |
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gameTime | ||
Résultat | void |