C# Class Borodar.ReorderableList.Internal.SerializedPropertyUtility

Utility functionality for SerializedPropertyAdaptor implementations.
Afficher le fichier Open project: PhannGor/unity3d-rainbow-folders

Méthodes publiques

Méthode Description
CopyPropertyValue ( UnityEditor.SerializedProperty destProperty, UnityEditor.SerializedProperty sourceProperty ) : void

Copies value of sourceProperty into .

ResetValue ( UnityEditor.SerializedProperty property ) : void

Reset the value of a property.

Private Methods

Méthode Description
CopyPropertyValueSingular ( UnityEditor.SerializedProperty destProperty, UnityEditor.SerializedProperty sourceProperty ) : void
ResetChildPropertyValues ( UnityEditor.SerializedProperty element ) : void

Method Details

CopyPropertyValue() public static méthode

Copies value of sourceProperty into .
public static CopyPropertyValue ( UnityEditor.SerializedProperty destProperty, UnityEditor.SerializedProperty sourceProperty ) : void
destProperty UnityEditor.SerializedProperty Destination property.
sourceProperty UnityEditor.SerializedProperty Source property.
Résultat void

ResetValue() public static méthode

Reset the value of a property.
public static ResetValue ( UnityEditor.SerializedProperty property ) : void
property UnityEditor.SerializedProperty Serialized property for a serialized property.
Résultat void