Méthode | Description | |
---|---|---|
Camera ( int width, int height, int windowWidth, int windowHeight ) : System | ||
CenterCamera ( int x, int y, float zoomDis ) : void | ||
HandleUpdate ( float frameDeltaTime ) : void | ||
MouseWheel ( int direction, float mouseX, float mouseY ) : void | ||
ScrollToPosition ( int x, int y ) : void |
Méthode | Description | |
---|---|---|
CheckPosition ( ) : void |
public Camera ( int width, int height, int windowWidth, int windowHeight ) : System | ||
width | int | |
height | int | |
windowWidth | int | |
windowHeight | int | |
Résultat | System |
public CenterCamera ( int x, int y, float zoomDis ) : void | ||
x | int | |
y | int | |
zoomDis | float | |
Résultat | void |
public HandleUpdate ( float frameDeltaTime ) : void | ||
frameDeltaTime | float | |
Résultat | void |
public MouseWheel ( int direction, float mouseX, float mouseY ) : void | ||
direction | int | |
mouseX | float | |
mouseY | float | |
Résultat | void |
public ScrollToPosition ( int x, int y ) : void | ||
x | int | |
y | int | |
Résultat | void |