Свойство | Type | Description | |
---|---|---|---|
ScrapAction | Action |
Méthode | Description | |
---|---|---|
Draw ( ) : void | ||
Initialize ( GameMain gameMain, string name, string &reason ) : bool | ||
LoadDesigns ( ) : void | ||
MouseDown ( int x, int y ) : bool | ||
MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
MouseUp ( int x, int y ) : bool |
public Initialize ( GameMain gameMain, string name, string &reason ) : bool | ||
gameMain | GameMain | |
name | string | |
reason | string | |
Résultat | bool |
public MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
x | int | |
y | int | |
frameDeltaTime | float | |
Résultat | bool |