Méthode | Description | |
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EventEngine ( IContext ctx, |
Initializes a new instance of the EventEngine class.
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HandleUserInput ( object sender, |
The method which handles user input by delegating events in compatible form to the core.
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SetPlayerNameInContext ( object sender, |
Sets the player name in the context when it is changed in the view.
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public EventEngine ( IContext ctx, |
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ctx | IContext | |
depBundle | ||
Résultat | System |
public HandleUserInput ( object sender, |
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sender | object | The object that raised the event. |
e | The event arguments provided by the raiser. | |
Résultat | void |
public SetPlayerNameInContext ( object sender, |
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sender | object | |
e | ||
Résultat | void |