Свойство | Type | Description | |
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ArmyNames | string[] |
Méthode | Description | |
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GameResultForm ( GameResult Game, bool isProcessed ) : System |
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
Méthode | Description | |
---|---|---|
GameResultForm_FormClosed ( object sender, FormClosedEventArgs e ) : void | ||
GetArmyCode ( int ArmyId ) : string | ||
GetGameModeText ( int GameMode ) : string | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public GameResultForm ( GameResult Game, bool isProcessed ) : System | ||
Game | GameResult | |
isProcessed | bool | |
Résultat | System |