Méthode | Description | |
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ServerListRetrieveSocket ( ) : System | ||
Shutdown ( ) : void |
Shutsdown the underlying sockets
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Méthode | Description | |
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ProcessAccept ( |
Accepts a TcpClient, and begin the serverlist fetching process for the client. This method is executed when the user updates his server browser ingame
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Méthode | Description | |
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MasterClient_OnDisconnect ( |
Callback for when a connection had disconnected
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protected ProcessAccept ( |
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Stream | ||
Résultat | void |
public ServerListRetrieveSocket ( ) : System | ||
Résultat | System |