Méthode | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
SetUpAnimation ( string animationName, Part part ) : UnityEngine.AnimationState[] | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
QueryEngineOn ( ) : bool | ||
ToggleAnimationEditor ( ) : void |
public SetUpAnimation ( string animationName, Part part ) : UnityEngine.AnimationState[] | ||
animationName | string | |
part | Part | |
Résultat | UnityEngine.AnimationState[] |