Méthode | Description | |
---|---|---|
Draw ( |
||
GameOverMenu ( Microsoft.Xna.Framework.Content.ContentManager Content, string textScore ) : System | ||
GameOverMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
Load ( ) : void | ||
OrderName ( ) : void | ||
SelectName ( Microsoft.Xna.Framework.Input.MouseState mouse, Point mousePoint, |
||
Update ( ) : void | ||
Update ( |
||
getGameStateNumber ( ) : int |
public Draw ( |
||
spriteBatch | ||
Résultat | void |
public GameOverMenu ( Microsoft.Xna.Framework.Content.ContentManager Content, string textScore ) : System | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
textScore | string | |
Résultat | System |
public GameOverMenu ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
graphics | GraphicsDeviceManager | |
Content | Microsoft.Xna.Framework.Content.ContentManager | |
Résultat | System |
public SelectName ( Microsoft.Xna.Framework.Input.MouseState mouse, Point mousePoint, |
||
mouse | Microsoft.Xna.Framework.Input.MouseState | |
mousePoint | Point | |
gameTime | ||
contHand | ||
scores | ||
Résultat | void |
public Update ( |
||
gameTime | ||
hud | ||
scores | ||
contHand | ||
Résultat | void |