Свойство | Type | Description | |
---|---|---|---|
BossAttackFeedbackController | |||
BossDeathAnimationController | |||
BossDeathExplosionController | |||
GameSceneController | GameSceneController | ||
HypeController | |||
KnockOutFallAudioClipIndex | int | ||
KnockOutVoiceAudioClipIndex | int | ||
SpritesheetColumnCount | int | ||
StaminaController |
Méthode | Description | |
---|---|---|
BossDeadEventHandler ( ) : void | ||
ComboHit ( float attackMultiplier ) : void | ||
ComboHitAnimationSequenceCompleteEventHandler ( |
||
DecreaseBossLife ( int decreaseValue ) : void | ||
DecreaseBossLifeDefault ( float multiplier = 1f ) : void | ||
HitAnimationSequenceCompleteEventHandler ( |
||
HitMissAnimationSequenceCompleteEventHandler ( |
||
HypeAttackAnimationSequenceCompleteEventHandler ( |
||
OnMouseDown ( ) : void |
Méthode | Description | |
---|---|---|
AssignStateActions ( ) : void | ||
ComboHitStateActivateEventHandler ( |
||
DeadStateActivateEventHandler ( |
||
DeadStateUpdateEventHandler ( |
||
DeathAnimationSequenceCompleteEventHandler ( |
||
HitMissStateActivateEventHandler ( |
||
HitStateActivateEventHandler ( |
||
HypeAttackEventHandler ( int attackValue ) : void | ||
HypeAttackStateActivateEventHandler ( |
||
InitalizeDependencies ( ) : void | ||
InitializeStateController ( ) : void | ||
InitializeStates ( ) : void | ||
OnDestroy ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public ComboHit ( float attackMultiplier ) : void | ||
attackMultiplier | float | |
Résultat | void |
public ComboHitAnimationSequenceCompleteEventHandler ( |
||
sender | ||
Résultat | bool |
public DecreaseBossLife ( int decreaseValue ) : void | ||
decreaseValue | int | |
Résultat | void |
public DecreaseBossLifeDefault ( float multiplier = 1f ) : void | ||
multiplier | float | |
Résultat | void |
public HitAnimationSequenceCompleteEventHandler ( |
||
sender | ||
Résultat | bool |
public HitMissAnimationSequenceCompleteEventHandler ( |
||
sender | ||
Résultat | bool |
public HypeAttackAnimationSequenceCompleteEventHandler ( |
||
sender | ||
Résultat | bool |
public BossAttackFeedbackController,Assets.Scripts.Scenes.Game.Boss BossAttackFeedbackController | ||
Résultat |
public BossDeathAnimationController,Assets.Scripts.Scenes.Game.Boss BossDeathAnimationController | ||
Résultat |
public BossExplosionController,Assets.Scripts.Scenes.Game.Boss BossDeathExplosionController | ||
Résultat |
public GameSceneController GameSceneController | ||
Résultat | GameSceneController |
public HypeController,Assets.Scripts.Scenes.Game.Hype HypeController | ||
Résultat |