Свойство | Type | Description | |
---|---|---|---|
_healingRating | int |
Méthode | Description | |
---|---|---|
EvaluateCommandSequence ( ) : void | ||
HealerNeededCommandSequence ( ) : System | ||
MakeCommandSequence ( ) : List |
||
MoveTowardsCharacter ( CharacterObservable character ) : void |
Méthode | Description | |
---|---|---|
FindHealer ( ) : void | ||
InDireNeedOfHealingMagic ( float percent ) : bool | ||
IsHealingMageInRange ( Cell destCell ) : bool | ||
IsMoveNeeded ( ) : bool |
public HealerNeededCommandSequence ( ) : System | ||
Résultat | System |
public MoveTowardsCharacter ( CharacterObservable character ) : void | ||
character | CharacterObservable | |
Résultat | void |