Méthode | Description | |
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Create ( string directory ) : |
Instantiates the ArkDataContainer and parses all the user data files
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LoadOnlinePlayers ( string ipString, int port ) : void |
Fetches the player server status. Can only be done after fetching Steam player data.
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LoadSteam ( string apiKey ) : void |
Loads the profile data for all users from the steam service
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public static Create ( string directory ) : |
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directory | string | The directory containing the profile and tribe files. |
Résultat |
public LoadOnlinePlayers ( string ipString, int port ) : void | ||
ipString | string | The IP of the server. |
port | int | The port of the server. |
Résultat | void |
public LoadSteam ( string apiKey ) : void | ||
apiKey | string | The Steam API key |
Résultat | void |