Свойство | Type | Description | |
---|---|---|---|
P0006_balance | double | ||
cpDurationInDays | double | ||
currentDate | System.DateTime | ||
currentDay | int | ||
currentMonth | int | ||
currentYear | int | ||
maxTime | double | ||
minutesPerWeek | double | ||
minutesPerYear | double | ||
numberOfHouses | int | ||
simDurationInYears | double | ||
simStartDate | System.DateTime | ||
simStartDay | int | ||
simStartMonth | int | ||
simStartYear | int | ||
simulationSpeed | double | ||
timeStep | double |
Méthode | Description | |
---|---|---|
DownloadStartScenario ( ) : void | ||
Load ( ) : void | ||
LoadStartScenario ( string startScenarioText ) : void | ||
SetDateScenario ( object>.Dictionary |
Event handlers
|
Méthode | Description | |
---|---|---|
GameScenario ( ) : UnityEngine |
public LoadStartScenario ( string startScenarioText ) : void | ||
startScenarioText | string | |
Résultat | void |
public SetDateScenario ( object>.Dictionary |
||
obj | object>.Dictionary | |
Résultat | void |