C# Class Animatroller.Framework.LogicalDevice.SinglePixel
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Open project: HakanL/animatroller
Protected Properties
Méthodes publiques
Method Details
ReleaseOwner()
public méthode
RunEffect()
public méthode
public RunEffect ( Effect effect, System.TimeSpan oneSweepDuration ) : Effect.MasterSweeper.Job |
effect |
Effect |
|
oneSweepDuration |
System.TimeSpan |
|
Résultat |
Effect.MasterSweeper.Job |
|
SetBrightness()
public méthode
public SetBrightness ( double value, IOwner owner ) : void |
value |
double |
|
owner |
IOwner |
|
Résultat |
void |
|
SetColor()
public méthode
public SetColor ( Color value, IOwner owner ) : void |
value |
Color |
|
owner |
IOwner |
|
Résultat |
void |
|
SetInitialState()
public méthode
SinglePixel()
public méthode
public SinglePixel ( string name, VirtualPixel1D2 pixelDevice, int position ) : System |
name |
string |
|
pixelDevice |
VirtualPixel1D2 |
|
position |
int |
|
Résultat |
System |
|
StopEffect()
public méthode
Property Details
effectJob protected_oe property
protected Effect.MasterSweeper.Job effectJob |
Résultat |
Effect.MasterSweeper.Job |
|
lockObject protected_oe property
protected object lockObject |
Résultat |
object |
|
name protected_oe property
protected string name |
Résultat |
string |
|
owner protected_oe property
protected IOwner owner |
Résultat |
IOwner |
|
pixelDevice protected_oe property
protected VirtualPixel1D2 pixelDevice |
Résultat |
VirtualPixel1D2 |
|
position protected_oe property
protected int position |
Résultat |
int |
|