Свойство | Type | Description | |
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Callsign | String | ||
Connection | |||
Slot | Byte | ||
Team | TeamType |
Méthode | Description | |
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Die ( |
Handles death reports by players and broadcasts that to all other Players.
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EndShot ( |
Handles end shots by players and broadcasts that to all other Players.
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GetMsgScore ( ) : |
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HandleData ( |
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Player ( AngryTanks.Server.GameKeeper gameKeeper, Byte slot, |
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SendMessage ( |
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SendMessage ( |
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Shoot ( |
Handles new shots by players and broadcasts that to all other Players.
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Spawn ( ) : void |
Spawns the Player and notifies all other Players about it.
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Update ( System.DateTime lastUpdate ) : void |
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Méthode | Description | |
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BroadcastUpdate ( |
Broadcasts a MsgPlayerServerUpdatePacket to all other Players after receiving a MsgPlayerClientUpdatePacket.
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SendState ( ) : void |
Sends initial state to this Player.
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public Die ( |
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incomingMessage | ||
Résultat | void |
public EndShot ( |
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incomingMessage | ||
Résultat | void |
public GetMsgScore ( ) : |
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Résultat |
public HandleData ( |
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incomingMsg | ||
Résultat | void |
public Player ( AngryTanks.Server.GameKeeper gameKeeper, Byte slot, |
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gameKeeper | AngryTanks.Server.GameKeeper | |
slot | Byte | |
connection | ||
playerInfo | PlayerInformation | |
Résultat | System |
public SendMessage ( |
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msg | ||
method | NetDeliveryMethod | |
Résultat | NetSendResult |
public SendMessage ( |
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msg | ||
method | NetDeliveryMethod | |
sequenceChannel | int | |
Résultat | NetSendResult |
public Shoot ( |
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incomingMessage | ||
Résultat | void |
public Update ( System.DateTime lastUpdate ) : void | ||
lastUpdate | System.DateTime | |
Résultat | void |
public NetConnection,Lidgren.Network Connection | ||
Résultat |