Méthode | Description | |
---|---|---|
GetPropertyValueAByName ( this mat, string name, float defaultValue = 0.0f ) : float | ||
GetPropertyValueCByName ( this mat, string name ) : Vector3 | ||
GetPropertyValueCByName ( this mat, string name, Vector3 defaultValue ) : Vector3 | ||
SetResource ( this variable, IRenderableTexture texture ) : void |
public static GetPropertyValueAByName ( this mat, string name, float defaultValue = 0.0f ) : float | ||
mat | this | |
name | string | |
defaultValue | float | |
Résultat | float |
public static GetPropertyValueCByName ( this mat, string name ) : Vector3 | ||
mat | this | |
name | string | |
Résultat | Vector3 |
public static GetPropertyValueCByName ( this mat, string name, Vector3 defaultValue ) : Vector3 | ||
mat | this | |
name | string | |
defaultValue | Vector3 | |
Résultat | Vector3 |
public static SetResource ( this variable, IRenderableTexture texture ) : void | ||
variable | this | |
texture | IRenderableTexture | |
Résultat | void |