Méthode | Description | |
---|---|---|
Clone ( ) : |
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FpsCamera ( float fov ) : AcTools.Render.Base.Utils | ||
LookAt ( Vector3 pos, Vector3 target, Vector3 up ) : void | ||
Pitch ( float angle ) : void | ||
Restore ( ) : void | ||
Save ( ) : void | ||
Strafe ( float d ) : void | ||
UpdateViewMatrix ( ) : void | ||
Walk ( float d ) : void | ||
Yaw ( float angle ) : void | ||
Zoom ( float dr ) : void |
public FpsCamera ( float fov ) : AcTools.Render.Base.Utils | ||
fov | float | |
Résultat | AcTools.Render.Base.Utils |
public LookAt ( Vector3 pos, Vector3 target, Vector3 up ) : void | ||
pos | Vector3 | |
target | Vector3 | |
up | Vector3 | |
Résultat | void |