C# Class ARCed.Database.States.StateMainForm

Afficher le fichier Open project: borisblizzard/arcreator

Méthodes publiques

Méthode Description
NotifyRefresh ( RefreshType type ) : void

Refreshes objects by type flag

RefreshCurrentObject ( ) : void

Refreshes the form to display data for the currently selected RPG.Item.

StateMainForm ( ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
ChangeMaximumClicked ( object sender, EventArgs e ) : void
CheckBoxFlagsCheckChanged ( object sender, EventArgs e ) : void
CheckGroupBoxElementsCheckChanged ( object sender, ItemCheckEventArgs e ) : void
CheckedListBoxStatesItemChanged ( object sender, MultiStateCheckEventArgs e ) : void
ComboBoxAnimationSelectedValueChanged ( object sender, EventArgs e ) : void
ComboBoxRestrictionSelectedIndexChanged ( object sender, EventArgs e ) : void
DataObjectListIndexChanged ( object sender, EventArgs e ) : void
InitializeAnimations ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InitializeElements ( ) : void
InitializeStates ( ) : void
NoteTextBoxNoteTextChanged ( object sender, EventArgs e ) : void
NumericDamageChanceValueChanged ( object sender, EventArgs e ) : void
NumericTurnChanceValueChanged ( object sender, EventArgs e ) : void
NumericTurnsValueChanged ( object sender, EventArgs e ) : void
ParamBoxOnValueChanged ( object sender, ParameterEventArgs e ) : void
RefreshParameters ( ) : void
TextBoxNameTextChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

NotifyRefresh() public méthode

Refreshes objects by type flag
public NotifyRefresh ( RefreshType type ) : void
type RefreshType Flag for type of object to refresh
Résultat void

RefreshCurrentObject() public méthode

Refreshes the form to display data for the currently selected RPG.Item.
public RefreshCurrentObject ( ) : void
Résultat void

StateMainForm() public méthode

public StateMainForm ( ) : System
Résultat System