Свойство | Type | Description | |
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InitializeComponent | void | ||
checkBoxFixed_CheckedChanged | void | ||
comboBoxEquipment_SelectedIndexChanged | void |
Méthode | Description | |
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BeginUpdate ( ) : void |
Maintains performance while items are added to the control's ComboBox one at a time by preventing painting until EndUpdate() is called.
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EndUpdate ( ) : void |
Resumes painting of the control's ComboBox after painting is suspended from calling BeginUpdate().
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EquipSlot ( ) : System |
Default constructor
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GetItemId ( ) : int |
Returns the ID of the selected piece of equipment.
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RefreshItems ( List |
Refreshes the list of items/equipment in the combo box control
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SetItemId ( int id ) : void |
Sets the equipment that has the given ID as the current item.
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Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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checkBoxFixed_CheckedChanged ( object sender, EventArgs e ) : void | ||
comboBoxEquipment_SelectedIndexChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public SetItemId ( int id ) : void | ||
id | int | ID of the equipement to set. |
Résultat | void |