Méthode | Description | |
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PlayerState ( uint ObjectId, ACR_ServerCommunicator Communicator ) : System |
Construct a new PlayerState object.
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UpdateChatSelectGUIHeaders ( ) : void |
This method updates the chat select GUI headers if the player had the GUI active. It is called after the count of players displayed has changed. N.B. This routine is assumed to be called in-thread-context on the main thread.
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Méthode | Description | |
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UpgradeLegacySettings ( ) : void |
Convert legacy database settings to their new format.
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public PlayerState ( uint ObjectId, ACR_ServerCommunicator Communicator ) : System | ||
ObjectId | uint | Supplies the NWScript object id of the PC /// object. |
Communicator | ACR_ServerCommunicator | Supplies the server communicator /// instance that the PlayerState object is bound to. |
Résultat | System |
public UpdateChatSelectGUIHeaders ( ) : void | ||
Résultat | void |