Свойство | Type | Description | |
---|---|---|---|
Target | GameObject | ||
newScale | Vector3 | ||
scaled | bool | ||
triggerWork | bool |
Méthode | Description | |
---|---|---|
OnCollisionEnter2D ( Collision2D other ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
Delay ( ) : IEnumerator |
public OnCollisionEnter2D ( Collision2D other ) : void | ||
other | Collision2D | |
Résultat | void |