Свойство | Type | Description | |
---|---|---|---|
animationTarget | GameObject | ||
crossFadeTime | float | ||
selfDestroy | bool | ||
stateLayer | int | ||
stateToPlayName | string |
Méthode | Description | |
---|---|---|
OnTriggerEnter ( Collider other ) : void |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
Résultat | void |