Méthode | Description | |
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Enqueue ( Action, action ) : void |
Locks the queue and adds the Action to the queue
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Enqueue ( IEnumerator, action ) : void |
Locks the queue and adds the IEnumerator to the queue
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Exists ( ) : bool | ||
Instance ( ) : UnityMainThreadDispatcher, | ||
Update ( ) : void |
Méthode | Description | |
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ActionWrapper ( Action, a ) : IEnumerator, | ||
Awake ( ) : void | ||
OnDestroy ( ) : void |
public Enqueue ( Action, action ) : void | ||
action | Action, | function that will be executed from the main thread. |
Résultat | void |
public Enqueue ( IEnumerator, action ) : void | ||
action | IEnumerator, | IEnumerator function that will be executed from the main thread. |
Résultat | void |
public static Instance ( ) : UnityMainThreadDispatcher, | ||
Résultat | UnityMainThreadDispatcher, |