Свойство | Type | Description | |
---|---|---|---|
framerate | float | ||
loopCycles | int | ||
loopReverse | bool | ||
name | string |
Свойство | Type | Description | |
---|---|---|---|
curFrame | int | ||
frames | Vector2[] | ||
numLoops | int | ||
stepDir | int |
Méthode | Description | |
---|---|---|
AppendAnim ( Vector2 anim ) : void | ||
BuildUVAnim ( Vector2 start, Vector2 cellSize, int cols, int rows, int totalCells, float fps ) : Vector2[] | ||
GetNextFrame ( Vector2 &uv ) : bool | ||
PlayInReverse ( ) : void | ||
Reset ( ) : void | ||
SetAnim ( Vector2 anim ) : void |
public BuildUVAnim ( Vector2 start, Vector2 cellSize, int cols, int rows, int totalCells, float fps ) : Vector2[] | ||
start | Vector2 | |
cellSize | Vector2 | |
cols | int | |
rows | int | |
totalCells | int | |
fps | float | |
Résultat | Vector2[] |