Свойство | Type | Description | |
---|---|---|---|
lineWidth | float | ||
minDistanceForNewPoint | float |
Свойство | Type | Description | |
---|---|---|---|
current_line_ | |||
current_line_length_ | int | ||
drawing_ | bool | ||
grabbed_ | Collider | ||
last_draw_position_ | Vector3 | ||
lines_ | List |
Méthode | Description | |
---|---|---|
ContinueLine ( Vector3 draw_position ) : void | ||
OnDestroy ( ) : void | ||
Start ( ) : void | ||
StartNewLine ( Vector3 draw_position ) : void | ||
Update ( ) : void |
public ContinueLine ( Vector3 draw_position ) : void | ||
draw_position | Vector3 | |
Résultat | void |
public StartNewLine ( Vector3 draw_position ) : void | ||
draw_position | Vector3 | |
Résultat | void |
protected LineRenderer,UnityEngine current_line_ | ||
Résultat |